Description
THE MOST ENTERTAINING GAME FOR THE MOST DIFFICULT TRAINING MATERIALS
Usage
CAN BE USED BY TRAINERS OF ALL FIELDS TO TRANSFORM TEXTUAL MATERIALS – LIKE DEFINITIONS, CHARACTERS, AND IDEAS, ETC. – INTO AN ENTERTAINING GAME THROUGH REAL GROUP CHALLENGE.
CAN BE USED BY TRAINERS AND INSTRUCTORS TO CREATE A FRIENDLY ATMOSPHERE AMONG TEAMS AND GROUPS.
CAN BE USED BY TRAINERS TO ESCAPE LOW-ENERGY PERIODS OF TIME ESPECIALLY AT THE END OF TRAINING SESSIONS.
CAN BE USED BY TRAINERS AND INSTRUCTORS TO DIFFERENTIATE BETWEEN VARIOUS TYPES OF INFORMATION.
CAN BE USED BY TRAINERS AND INSTRUCTORS TO TRANSITION IN CONTENT FROM EASY TO HARD, KNOWN TO UNKNOWN, OR SIMPLE TO COMPLICATED.
Specifications
HEIGHT: 60 CM
WIDTH: 100 CM
2-PIECES DESIGN FOR GREATER PORTABILITY